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Star wars star fox
Star wars star fox






star wars star fox

People complain about it's length, but it takes quite a bit of time on Expert mode. I remember emulators couldn't even handle it properly at first without tons of glitches and flickering (every space battle caused the "Enemy Out Of Range" screen to appear), but then a special ZSNES came out, and I fell in love with the game.

star wars star fox

I discovered Starfox 2 very shortly after it was leaked onto the internet in 2003 or so. It's requires good reflexes at parts, and it's one of those games I like to play that really push me to do my best. Last year, I went through on the hardest route a few times, and I nearly got a 100% score (it was 98% I believe). The brass instruments for example, are much more convincing in the SNES game. The SNES game is clearly sampled of course, but uses much better samples. It's also sad (or impressive, depending on how you look at it) that the SNES game's music sounds closer to an orchestra than the N64 game, which sounds like very cheap MIDI instruments. I love the creativity in the levels, themes, music (it's one of my favorite VG soundtracks for sure), graphics and design, it has great atmosphere, and I kinda like the simple graphics.

star wars star fox star wars star fox

However, these days I think the original is definitely the superior game. I loved it as a kid, but then I started loving 64 a little more when it was released. In-game (the continue screen) they're definitely boots.Īlso, just wanna state I love the original Starfox. Kinda' wish they'd stayed with that throughout the series.Actually, that was just those puppets, and promotional art based off of them (only one I'm aware of is that NP cover). Also even if it came out before doesn't mean it entered production first.Īnd yeah, Fox was much cooler when his legs were obviously robotic as well as the rest of the starfox crew.








Star wars star fox